Your publications

Hello dear visitor! Do you like aquariums? Yes? Well, then, let me introduce you Bobby. Bobby is a fish who wants to move out from the river and go living in this great apartment he found on rentaplace.sea. His new aquarium is well enlightened 8 hours a day. Because it was empty, he bought some […]

Innovative pedagogy 0

At least once in his life, everyone has heard a story about a lie detector that would measure stress and would then guarantee that the person tested tells the truth, or not. And since it is such a popular subject, it is also very controversial. That is why we have decided to run a small […]

Others 0

The aim of the project is to create a microenvironment in the form of 3D matrix droplet that could be used to observe cell migration applied in cancer research. What we study is the invasion assay of tumor organoids in collagen droplet matrix. This way specific cellular behaviour in regard to collagen matrix can be […]

FDV Bachelor 0

As trying to investigate the cell migration, and by saying that, migration that is an outcome of the altered state of a normal life cycle – we have started to ask ourselves much wider questions that don’t concern only biology. We have started to think about engineering, modelling and in fact – the philosophy of […]

FDV Bachelor 0

Our 4 weeks project is intended to develop a methodology [1] to measure the learning efficiency of a serious video game. That’s why we needed nice volunteers to try or test where we compare textbook to video games. Then we planned to expand our test on 3 games during the first two weeks and after […]

FDV Bachelor 0

We tried to implement a 4 weeks pilot in order to develop a methodology; this methodology is made to test difference of quality of learning between serious video-games and typical textbook and to provide information to improve video-games. Some studies were done about the evaluation of game-based learning and show some interesting evidences [1], but […]

FDV Bachelor 0

We have designed an experiment to investigate how the pro-social effect of synchrony differs when the interaction occurs in person or through video calling social media. Our experimental design is based on that completed by Wiltermuth & Heath (2009) and Reddish et al. (2013), though we have customised it to include a condition in which […]

FDV Bachelor 0

Our pilot project is directed towards the open question: Do synchronised behaviours give an increase in social bonding and how may this be applied? Humans partake in a wide range of synchronous actions with others, most of the time without taking real notice. Examples of this include people walking in time or dancing (Reddish et al., […]

FDV Bachelor 0

Video-game are nowadays a really common way to have fun and a culture grew around them since the 80-90s in society (Susi Tarja et al, 2007). Because it’s spreading really fast, new types of games have emerged, for example: simulation, strategy, sandbox, and educational. We will focus on serious video games, those designed for a […]

FDV Bachelor 0

Despite the fact that cancer research is always on top of the human priority list, thousands of researchers battling cancer are still facing problems that you can sometimes count as essential. Although the general public is often given the press coverage that promises the big solutions and numerous breakthroughs were announced through years, like the […]

FDV Bachelor 0